Atomfall shouldn’t be Fallout. The comparability has been a well-liked one, however the builders needed to make it clear that this new IP from the creators of Sniper Elite is “its personal factor for certain,” and so they’re proper. It’s. However there are occasions when the similarities bounce off the display screen. Each give attention to a post-apocalyptic world filled with mutants, warring factions, and–most relatable of all–they each function a sprawling locked bunker on the coronary heart of their tales. However the place the inciting incident in most Fallout video games is escaping that bunker, Atomfall asks you to get inside its mysterious facility, The Interchange. It is in that merely acknowledged goal that Atomfall’s open-ended world design elevates the sport to be one thing completely different and attention-grabbing in its personal proper, whilst issues like stealth and fight drag it down at instances.
Simply as Atomfall’s main brushstrokes are spinoff of Fallout and different post-apocalyptic fiction, its story begins with the same penchant for the cliche. You awaken as an amnesiac in a Nineteen Fifties-set British countryside. A close-by cellphone sales space rings, and the voice on the opposite aspect calls for you destroy somebody or one thing known as “Oberon.” That very same voice will name again almost every time you strategy a cellphone sales space within the wild. The cryptic messages do not make a little bit of sense, but it surely does swiftly push you towards your goal: Discover and get inside The Interchange, a locked-down facility of some type that appears to have been the location of a science experiment gone flawed. In there, Oberon can perish, in the event you so select.
The area’s individuals have been left to place the items again collectively following this occasion, and it is resulted within the forming of a number of opposing teams, such because the navy pressure that claims authority, roaming bandits who use the chaos as an invite to resort to lawlessness, and a cult of pagans who consider the disaster was good, really. These territorial factions are sometimes remoted to their very own areas, that are skilled as a sequence of open-world maps that may be explored with out limitations as quickly as you begin the sport.

It is this aspect that shortly shines as Atomfall’s greatest facet and stays as such. Many individuals you meet have tales to share, rumors to unfold, and quests to softly push you onto. Excitingly, the sport would not spell this out at its supposed difficulty–though, on decrease difficulties, it provides a extra conventional quest log– and I discovered this to be a refreshingly hands-off strategy. As a substitute of spelling issues out, you merely decide up “leads” discovered by studying notes, chatting with NPCs, listening to audio logs, or simply merely going off in a course and seeing what you discover there.
For instance, a lead may recommend a car depot was reported to exist at sure coordinates in a selected area. You possibly can then place a marker in your map and comply with your compass to the rumored landmark–the recreation will not do it for you. Possibly you may arrive to search out it is guarded by enemies. Possibly it is vacated however locked, so it’s essential seek for a option to open it. What you are strolling into isn’t clear, so it is all the time thrilling. Early on, your investigations might flip up a number of leads, equivalent to the place to search out close by merchants with rotating stock, however by the top of the sport, I had dozens of leads sorted into classes. The sport would not even inform you which of those are main-story quests and which could simply lead you to one thing like a weapons cache or a number of ability factors. This lack of solutions makes each breadcrumb really feel prefer it’s value following.
As a result of the sport would not limit the place you may go or once you’ll go there, it correctly units up a number of figurative dominoes to fall, irrespective of the association of your particular journey. It is extraordinarily unlikely you’d see the world in the identical order I or anybody else noticed it, so the adaptable world drops sufficient hints scattered throughout the map to your leads menu to all the time develop longer, whatever the course you run.
This all culminates in a last act that branches off into many alternative instructions primarily based on who you align your self with within the story. Even the act of escaping the area calls for you decide a aspect, as a number of factions plan to flee, whereas others search to remain there for their very own functions. This provides good motive to handle a number of saves and experiment with completely different outcomes in the event you’re actually having fun with the branching story. In my playthrough, I noticed 4 of its main endings by reloading a save made proper earlier than a last selection, however the smaller particulars are mirrored in a New Vegas-like cutscene, too, so reverting even additional within the story would have ripple results of its personal.

It is uncommon {that a} recreation leaves you to your individual gadgets on this method, and for that motive, throughout Atomfall’s 15-hour story, exploring the world by no means received previous. Every discovery felt earned. Most fascinating of all of them was once I revisited a hub of survivors and navy overseers in a spot known as Wyndham Village. The primary time by way of, I might spoken to some people, picked up a number of leads, then discovered a transitional doorway to a different new map. That was thrilling in itself, so I left and went away for a lot of hours. Once I lastly got here again to the village, I observed that a number of buildings could possibly be entered and housed a number of extra elaborate leads of their very own, together with missions that tasked me with saving a girl’s husband from sickness, exposing a secret defector within the midst, and even fixing a homicide in a close-by church. I might’ve occurred upon all or any of those in my first hour and so they’d have been attention-grabbing then, too, however to return to a locale and reveal I might principally missed a number of main questlines was an expertise few open-world video games provide.
This sense of discovery and self-guided story saved me engaged within the face of a few of Atomfall’s weaker components. Although every map is as intricate as these within the developer’s Sniper Elite video games, sneaking by way of them is typically a chore due to how eagle-eyed enemies will be. Oddly, in addition they appear to be arduous of listening to, so it created a dynamic wherein making an attempt to interact with an space stealthily meant circumventing enemies who heard too little and noticed an excessive amount of. I might usually run close to them and never disturb them, but when I have been many meters away with out a damaged line of sight, they’d spot me in a method that felt unrealistic and in a way most different stealth video games have conditioned me to not fear about.
Fight is tough generally, too. Although melee works properly and provides quite a lot of enjoyable selection within the weapons you should utilize, like a survival knife, a stun baton, or perhaps a cricket bat, gunplay is cumbersome, identical to utilizing first-person taking pictures (aside from with snipers) in Sniper Elite will be. It simply would not really feel good to goal with a controller on this recreation, and it felt acquainted, given I simply performed the staff’s latest Sniper Elite recreation a number of weeks in the past. Usually, Atomfall appears like a repurposed Sniper Elite in some methods, with a lot of belongings reused from the WWII sequence and every map expressing related design rules, however I did not discover these items to be stale like I did in my Sniper Elite: Resistance evaluation, wherein I might lamented how samey that sequence has begun to really feel. The underlying shared DNA is seen, however the mission design retains it extra participating and helps it stand out from different Rise up video games. I solely want the staff might’ve distanced itself farther from its different video games by fixing an issue that is hindered these others for some time.
Atomfall may sound like an RPG, but it surely has many survival-genre leanings, too. The identical default problem that makes use of the sport’s terrific leads system additionally makes fight fairly robust as a result of characters hit arduous and goal properly, and your unvoiced amnesiac is not so sturdy. That is managed with an abundance of crafting recipes like Molotovs and bandages on the go, however I discovered this technique routinely to be at odds with itself. I by no means discovered a backpack-capacity improve and assume one would not exist, which felt unusual once I’d be so filled with crafting provides that I might not decide up objects whereas additionally having a full backpack to the purpose that I could not use these supplies to make extra objects. Primarily, the useful resource economic system was imbalanced; I had too many supplies and too little house wherein to stash their finish outcomes. I did not all the time have the whole lot I wanted, however I routinely did not have the house for way more anyway.

Like in Sniper Elite, I did generally discover its unlockable abilities bland, equivalent to one which reduces weapon sway (in a recreation with little weapon sway within the first place) and one other that made meals objects present extra therapeutic, although I not often had the posh of giving backpack house to a Cornish pasty or a loaf of bread. I am undecided why, however Rise up by no means provides a capability to let you crouch-walk faster–the very first thing I unlock in any recreation that has it–despite all of the crouch-walking that goes on in its video games.
The good factor about abilities this time is that the majority branches have to be discovered or bought from merchants earlier than you unlock them with ability factors, additional rewarding exploration. Since I did not discover all of them, it is doable my favourite ability in video video games continues to be on the market someplace within the British countryside, however I outright ignored lots of the abilities I found due to their lack of helpfulness.
Atomfall is not Fallout. Generally, that is as a result of Fallout is understandably a a lot greater, higher recreation. However Atomfall additionally buildings its story and world so in contrast to typical open-world video games, Fallout or in any other case, that the excellence is not merely meant as a slight on Rise up’s newest effort. Its contemporary, mystery-laden open-world design overcomes a bundle of world-building cliches and some gameplay hindrances to really feel novel and worthwhile your complete time. Typically, a brand new online game IP takes till its sequel to actually set up its identification. The theoretical Atomfall 2 feels prefer it could possibly be a a lot better recreation sometime, as long as it is constructed on this recreation’s intriguing quest framework. Right here and now, Atomfall is an efficient recreation that generally will get in its personal method, but it surely’s the method of discovering your distinctive path by way of its story that can follow you after the mud settles.