The Outer Worlds was Obsidian’s gutsy try at a religious successor to its lauded work on Fallout, however the sport could not fully conceal the developer’s roots. The spacefaring retro-future was recognizable as a continuation of Obsidian’s earlier sport, although it had sufficient of a definite setting and its personal gameplay programs to really feel recent. The Outer Worlds 2 builds on that sturdy basis, and whereas it is largely extra of the identical, additionally it is a assured and expansive sequel that implies a shiny future for The Outer Worlds as an ongoing sequence.
In Outer Worlds 2, you play as “the Commander.” Whereas the primary sport had you play as a random colonist, this new function inherently imbues you with extra authority as an Earth Directorate agent. Briefly, you are a fixer, dispatched to the Arcadia area that is being ripped aside by a factional battle, company takeovers, and the emergence of rifts which were slicing the colony off from communications with Earth. From the very starting, you will have your badge and gun, so to talk, together with your personal fledgling crew and a spaceship base of operations known as the Incognito. In fact, your very first mission goes terribly incorrect (as this stuff are likely to) and while you regain consciousness a while later, you got down to discover the individuals liable for the botched mission, whereas additionally investigating the more and more dire rift drawback. With out entering into spoilers, it is a sturdy opening that propels the story ahead with momentum and thriller.
If you’re creating your Commander, you may choose a variety of totally different backgrounds like a disgraced gambler, a disgraced professor, a disgraced freelancer, or an ex-convict. You get the sense that most individuals turn out to be brokers within the house FBI for lack of different choices, apart from the Lawbringer background, which is pure and easy Lawful Good. I selected Roustabout, which is a pleasant approach of claiming “disgraced fool.”
One of many best strengths of Outer Worlds 2 is the way it creates alternatives for function play, within the basic sense of messy improvisational drama, or typically tragicomedy, as you weave your personal story and interpret a cohesive narrative for your self. I started with the Roustabout as a goof, eager to play as a charismatic, trigger-happy dumbass within the vein of Futurama’s Zapp Brannigan. I specialised within the Weapons and Speech expertise, and selected a Fortunate bonus trait, eager to deal with myself in a combat but in addition open smooth-talking dialogue choices and typically simply blunder my approach by with astounding luck. And it labored, for some time.
However someplace alongside the journey, issues began to subtly change. I made errors that I wasn’t totally snug with for the sake of sustaining my character, and I confronted dilemmas that pressured me to consider the place I drew the road. I ended making an attempt to be a jack of all trades and doubled down on Weapons, Speech, and a 3rd choice, Management. With none specialised data of science or engineering I began leaning extra closely on my teammates, asking for his or her recommendation or what they manufactured from a state of affairs. By the tip, the story of my Commander was of an overconfident fool who slowly grew right into a succesful chief, studying to belief their crew and having gained their belief in return. In the long run, that was rather more attention-grabbing and fulfilling than spending your entire 20 or so hours as a Captain Kirk parody.
Like the primary sport, most of your time is spent venturing to unusual worlds, taking up quests to progress the story or your status with varied factions, and combating your approach by alien beasts, hostile automatons, and opposing human armies. On this case, the human enemies are primarily the Protectorate, the authoritarian rulers of Arcadia. And like the primary sport, The Outer Worlds 2 is primarily combat-focused. You possibly can speak or engineer your approach out of some conditions, however largely you want to simply clear the realm of hostiles earlier than investigating the subsequent story node. I went for the direct strategy with heavy gunplay, however a Melee or Sneak construct might allow you to strategy fight encounters very in another way, drawing aggro to bash in skulls or stealthing your approach round to backstab and hack your enemies.
A part of the explanation I leaned into the gunplay was that the wealth of weapons on provide felt nice. My reminiscence of the primary Outer Worlds was that weapons have been a way to an finish, however in Outer Worlds 2 it feels rather more like a local shooter. One weapon would possibly run on Zyranium, dealing radioactive harm however overcharging automech enemies as a substitute. One other may very well be a triple-barrel shotgun with a chunky one-two-three punch. One other would possibly set enemies on fireplace and cut back them to ash. Every one felt satisfying and responsive. There are 10 totally different ammo varieties, so I spent many of the sport swapping my weapons continuously after which discovering how a lot I preferred the brand new one. A versatile mods system allows you to additional customise to your playstyle along with your favourite weapons, although I used to be hot-swapping them so usually I normally did not take full benefit of mods.

Along with your weapons, you even have a handful of devices. The Tactical Time Dilation mechanic from the primary sport, a transparent reference to Fallout’s VATS system, makes its return right here, letting you decelerate time to line up that excellent shot at an enemy weak spot. There are different vital devices this time round as properly: an Acidic Dematerializer that dissolves our bodies in case you are making an attempt to sneak your approach by, and an N-Ray Scanner that allows you to see cloaked enemies in addition to see the wiring for fixing engineering issues. For the reason that gadget button all the time makes use of the final one, I’d usually use my N-Ray scanner in a non-combat part after which overlook to swap again to the Time Dilation gadget earlier than entering into fight, however in any other case the choices are good to have.
To construct out your character, you are granted two ability factors per degree, however there are approach too many avenues to focus on all of them, and lots of the higher-level ability checks require you to specialize comparatively early. And because the sport is essentially combat-focused, I’ve to think about you’d have a tough time if you happen to specialised too completely in non-combat expertise like science, engineering, or lockpicking. Each two ranges, you additionally get a Perk level to form your character even additional with particular results, a few of which stack on prime of one another. For instance, an Intimidator perk requires a excessive Speech ability, nevertheless it’s truly a fight capacity that frightens sure weaker enemies after they get harm. A second perk, Grim Visage, builds on it additional by horrifying surrounding enemies. By the tip, I had perks that enhanced the believability of my lies, gave me a giant status enhance with all factions, passively collected crafting supplies whereas away from my ship, and extra. It is a very versatile system that grants extraordinarily sturdy bonuses, and proper from the start you may look by the record and mark Favorites that can assist you steer towards a specific objective.
Working along with your expertise and perks is the return of the Flaws system. This was considered one of my favourite elements from the primary Outer Worlds, and it is even higher this time. Not like perks, flaws seem at sudden instances when the sport notices sure constant behaviors. Regardless of the title, flaws aren’t essentially destructive and are literally extra like trade-offs that assist increase your play. For those who get introduced with one you do not like, you may all the time simply reject it.
The Outer Worlds 2 feels just like the sequence coming into its personal, carried by versatile fight choices and nice role-playing development.
A few of these flaws will even make the sport a lot more durable and extra unpredictable. After telling one too many lies, I used to be introduced with the choice for a “Compulsive Liar” perk, which might robotically choose lies in each dialogue tree. I rejected that one as a result of I wished to regulate once I lied. However some flaws are simply nice methods to enhance your play fashion or make up for deficiencies. When the sport seen I used to be continuously reloading it gave me the Overprepared flaw, which granted me a lot bigger weapon magazines, however with a heavy harm debuff if I ever let {a magazine} hit empty. Equally, I spent the primary half of the sport steadily operating low on ammo, incomes me the Wasteful flaw: I might see a slight common enhance to vendor costs, however enemies I killed would all the time drop ammo from then on. I already had a vendor low cost from one other flaw, Consumerism, so this was properly well worth the trade-off and I by no means ran brief on ammo once more.
Your construct contains not simply your personal character, however that of your companions as properly. Every has a companion capacity that may be activated in fight, and each 5 ranges, they get their very own alternative between two perks, serving to form which type of companion they turn out to be. The primary such improve for Niles, for instance, allows you to make him a tanky character to attract enemy aggro, or boosts his personal firepower, every of which enhances his companion capacity that pulls enemy fireplace and hits for elevated harm. Plus, every companion has passive traits, like Niles’s capacity to behave as a cell workbench in case you want to craft extra ammo or mods within the area.
Choosing which companions to convey alongside for a mission and the way you’ve got constructed out their skills makes an enormous distinction in the way you play–I used to be in a position to take my time to fidget with my devices and intention down sights as a result of I knew the enemies would reliably be concentrating on Niles. Plus, every companion has their very own specialised weapon and armor, and degree up robotically with you, sanding off a few of the busywork of managing a celebration. Along with your companion skills and perks, every companion additionally has their very own mini-questline, which unlocks even additional customization like growing a specific harm sort, and altering their beauty look.

The additional advantage of companions, from a narrative perspective, is that they assist to flesh out the world. Lots of them come from totally different backgrounds and are allied with totally different organizations, supplying you with extra views and fleshing out the galaxy. My private favourite was Marisol, an aged black ops agent who previously labored for one of many factions. Other than simply being cool as hell to convey alongside a greying feminine undercover agent, I appreciated her chilly and calculating perspective on occasions as they unfolded, and her multi-part companion quest was a neat spy story set towards a sci-fi backdrop.
The story is heavy with satire, which isn’t subtle–think Mad Journal greater than the New Yorker–but half of it’s delivered with a blunt earnestness that makes it really feel righteous and well timed. That half is the one which envisions a future dominated by fanatical, quasi-religious devotion to unchecked capitalism, represented by the mega-corp Auntie’s Selection–the results of a merger between Auntie Cleo’s and Spacer’s Selection from the primary sport. None of it’s particular sufficient to take intention at Obsidian’s dad or mum firm, Microsoft, nevertheless it lands as a broader and pretty incisive critique of our present second.
The opposite primary goal of mockery is the Order of the Ascendant, equally fanatical however dedicated to the pursuit of data and science, with the misguided notion that they will unlock the secrets and techniques of all existence and rule the whole lot with excellent mathematical precision and readability. They’re portrayed as extra noble and humanitarian, but in addition aloof and unfeeling. You possibly can sense how that is meant to be a counterweight to Auntie’s Selection, which is all about interesting to baser instincts and maximizing income, however the satire lands with a thud. Fairly than seeming properly attuned to our present second just like the critiques towards capitalism, taking intention at scientists and researchers proper now simply seems like punching down.
As you traverse throughout a number of planets within the star system, you may discover rather more expansive environments than existed within the first Outer Worlds, with broad open areas filled with land to discover. The visuals in The Outer Worlds 2 usually aren’t stunning–this fashion of RPG is extra concerning the equipment of the world than the aesthetics–but the scope of a few of them is spectacular regardless. That is barely undermined by there being no notably quick approach to travel–as far as I can inform, you simply must hoof it everywhere–so more often than not you may simply stick with sprinting in straight paths. That may result in issues, as a result of the waypointing is not all the time clear about learn how to attain your subsequent vacation spot, particularly while you’re in an enclosed constructing with winding corridors and a number of flooring. Typically your waypoint is a broad space to look, different instances it is a pinpoint spot with out clear instructions. You simply must determine it out.

And when you unlock later missions, it may be irritating that there isn’t any fast-travel between planets, forcing you to fast-travel to your ship, then to a planet, then to the closest waypoint for the subsequent step within the quest. Load instances will also be lengthy for some bigger areas (at the least on Xbox Collection X, the place I performed), so there is a truthful quantity of ready as you planet-hop. Equally pace-breaking are the multitude of computer systems that you simply encounter on every planet, which ship chunks of knowledge and story particulars, however usually really feel slowed down in corporate-speak and back-and-forth correspondence. This appears meant to exemplify the setting, which is filled with company and scientific bureaucracies. So whereas it performs properly into these themes, it additionally means the motion is punctuated by a number of studying breaks.
To its credit score, these breaks can be extra of a problem if the remainder of the sport weren’t so sturdy. The Outer Worlds 2 feels just like the sequence coming into its personal, carried by versatile fight choices and nice role-playing development. The primary Outer Worlds felt like Obsidian making an attempt to recapture the magic of Fallout’s apocalyptic future in a brand new spacefaring context. The Outer Worlds 2 cements this setting as its personal id that may exist alongside its sci-fi contemporaries to ship one thing that’s acquainted, but in addition distinctly its personal.